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Caelum Dominus
Ministry of War
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Posted - 2010.03.02 17:39:00 -
[1]
Hello, world!
It's been a while since we were introduced to killboards. It's safe to say they've become an integral part of EVE. In fact, they're all over the internet. I think that's a problem. Mind you, I'm not saying I don't like killboards. I love killboards as much as the next guy. We all love killboards for immortalizing exploding spaceships and being the closest thing we'll get to EVE on a boring day at work. I think it's a problem that we keep tucking away our accomplishments in thousands of different nondescript places that nobody even visits, though, so I decided to do something about it.
Six months and ridiculous amounts of code later, I'm really excited to say EVE Arena is finally ready to enter its final stage of development. I won't bore you with details about what it actually does (beyond, you know, being a senselessly large killboard), but rest assured it's entirely amazing and that there are cookies to go around.
If you'd like to participate in the beta, please sign up for a beta key and I'll see you in a week!
Previews: 1 2 3 4 5 |

Caelum Dominus
Ministry of War
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Posted - 2010.03.02 17:56:00 -
[2]
Edited by: Caelum Dominus on 02/03/2010 18:04:59
Originally by: Drykor Edited by: Drykor on 02/03/2010 17:45:22 So what about the battleclinic killboard? That's a pretty common place already to have all killmails on, right? What exactly is the difference between these sites?
I'm glad you asked.
You're right that centralized killboards already exist. There are a great many things I'd like to see in a centralized killboard that aren't offered by existing services like BattleClinic, though, and so I've set out to see them through. These are some of the features that make EVE Arena different from BattleClinic et al:
No registration required You are not required to register in order to view killmails, pilot profiles etc.
Moar dataz! Killmails are thoroughly analyzed to extract all kinds of valuable information.
Public API EVE Arena features a public API that anyone may query for killmails, region data, pilot data, corporation data, alliance data etc.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.02 19:20:00 -
[3]
Great! I'll see you all in a week.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.02 19:55:00 -
[4]
Edited by: Caelum Dominus on 02/03/2010 19:55:57
Originally by: Sader Rykane You beat the dominion splash screen with a big blue overlay stick =(. I hope you didn't pay for that.
Yes; the original didn't go so well with the color scheme. It's a beautiful piece, though, and I hope my slight adjustments don't upset anyone at CCP's art department. Needless to say, I will not hesitate to replace it if it does.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.02 20:32:00 -
[5]
Originally by: T***G0d I hope they don't get upset either. I for one, like it! Very 
I'm glad to hear it. :-) It's been mostly programming lately, but I put a lot of work into appearances a few months back.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.02 20:42:00 -
[6]
Edited by: Caelum Dominus on 02/03/2010 20:43:35
Originally by: Kweel Nakashyn
Originally by: Caelum Dominus If you'd like to participate in the beta, please sign up for a beta key and I'll see you in a week!
Originally by: Caelum Dominus No registration required You don't need to register an account to view killmails, pilot profiles etcetera.
Fail
Isn't it ?
You misunderstand. I need your e-mail address in order to send you a beta key. If you are so inclined, you don't need to register an account to participate in the closed beta once you receive the key. ;-)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.02 20:49:00 -
[7]
Originally by: Abraxias Why would you need a key for something that doesn't require registration?
Seems kind of, "back-door'ng"
Well, no. It's a closed beta, so you'll need a key to participate. Once the beta ends, you won't need a key to access EVE Arena.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.02 21:10:00 -
[8]
Originally by: Drykor The public API thing could be interesting. I've been thinking of creating some kind of Eve portal web app but plans are still vague. Anyway, might hook up at some point :)
Please do! Feel free to sign up for a beta key; it'd be great to have a handful of developers tinker with the API during the next few weeks.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.02 21:21:00 -
[9]
Originally by: Lord Xantoh
Originally by: Drykor The public API thing could be interesting. I've been thinking of creating some kind of Eve portal web app but plans are still vague. Anyway, might hook up at some point :)
For the iPhone That would be epic!
That is one awesome idea. If anyone knows Objective-C and is interested in creating an iPhone application based on EVE Arena, please get in touch.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.02 21:43:00 -
[10]
Originally by: Vaal Erit I'll sign up. Looks pretty much like battleclinic to me, but without a lot of the battleclinic features.
I'm wondering where the comments box on killmails is and if you can import all the millions of killmails already out there.
You certainly can.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.03 11:36:00 -
[11]
Originally by: Xanthar Rex Will you be using manual and/or API for the input of killmails? If manual, how will faked killmails be handled?
Both are supported. EVE Arena depends on the community to report fake mails so they can be invalidated.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.03 13:33:00 -
[12]
Originally by: Laydee Sounds pretty good in principle, signed up!
Srs question though, will it do a bettere job of valuing the ISK value of a ship and its mods etc?
Also, can it/will it support smartphones like android ?
I believe item values will be very accurate, courtesy of excellent services like EVE-Central and EVE-Metrics. At this time, EVE Arena caches item values from these services for one month.
I would love to support Smartphones like Android and iPhone, though my knowledge of Objective-C and Java might not yet suffice. As EVE Arena grows, however, I expect its API will prove invaluable for developers of all discipline; you may well see smartphone-based applications powered by it in the future.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.03 13:54:00 -
[13]
Originally by: Arec Bardwin How will you handle isk values of faction/deadspace/officer stuff (including faction ships)?
While I feel this is well its purpose, EVE Arena will allow registered users to suggest values for contract-traded items since existing services have no data on items of this nature. As a small token of my appreciation for the public APIs offered by EVE-Central and EVE-Metrics, I will introduce an API that may be queried for this data.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.03 16:29:00 -
[14]
Originally by: Baastardo I am looking forward to trying this out. One of the things I would like to see in a new KB is the ability to link multiple pilots together in order to provide meaningful stats across ALT accounts. Any idea of the feasibility of this?
Yes. In fact, it is already supported. ;-)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.03 17:13:00 -
[15]
Edited by: Caelum Dominus on 03/03/2010 17:14:55
Originally by: Haxfar Portlaind is it possible to show that you flew in a fleet when you got smacked too hard? At times i can't help but to think: "that guy might have flown with friends, but i can't see if it's true or he simply got blobbed."
I'm not sure I understand what you mean.
Let's say I'm flying in fleet. We'll call it fleet A. I meet you. You're in a fleet, too; we'll call it fleet B. Fleet A panics as we see fleet B, because you're in Titans and we're in Shuttles. Everyone from my fleet (that is, fleet A) manages to flee except me, because I suck. Fleet B kills me, and you make sure everyone from fleet B gets on the killmail because that's just what a friendly bunch you are.
Is this the kind of situation you're describing? If so, it's impossible to determine the parties in fleet B because none of you were destroyed. As you say, it'd look as if I had no friends and got blobbed. If fleet A were to destroy one Titan from fleet B before fleeing the scene and leaving me to die horribly, though, it would be possible to derive both fleets and give a more accurate depiction of what actually happened.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.03 17:27:00 -
[16]
Originally by: Haxfar Portlaind Yeah, that was i meant, i knew the problems from the beginning . It could be nice if the fleet also whould record how many fleet members what was inside x jumps, in system or inside x km... imo that's an important thing lacking.  But then we have the problem of 100< size fleets... maybe the distance should scale? or maybe just connect to losses from the same fleet... Bahh those are ideas for km rather than this kb 
One could search for kills involving similar parties across the solar systems in vincinity. I'll look into it.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.03 22:51:00 -
[17]
Originally by: c0olGuY77 I suggest you add the t2 (yellow II), t3 (green III) and faction (red f) symbols to modules when viewing killmails, it makes it easier to see the worth of items at a glance, as opposed to looking at each item individually.
I agree. I'll get right on that.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.04 11:28:00 -
[18]
You make me all warm and fuzzy inside. Thanks so much for your enthusiasm; I really appreciate.
Quote: You do have the ability to get some sort of API like query on the mails right? Like if I want to know what the most popular webifier lost in the last week was...in which region.
Absolutely. EVE Arena comes with a public and comprehensive REST API that you may query for all kinds of data.
Quote: Could use a bit more contrast tho, would make the whole thing even more awesome! :D
Agreed. I understand that EVE Arena can be very dark for some, so I will be implementing an alternate stylesheet for people that fall into that category.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.04 11:51:00 -
[19]
Edited by: Caelum Dominus on 04/03/2010 11:56:30
Quote: Will there be a way of automatically uploading the kills from an existing EDK to Arena, or is it already pulling kills from various sources? It seems from the screenshots to have pretty complete stats already but I'm sure El'Tar hasn't manually copy/pasted his 74,000 kills across to Aren
You're right. El'Tar may be a genius at EVE Online, but he is not familiar with copy/paste. He has been filing killmails from memory into EVE Arena since the alpha was launched.
If you lack El'Tar's determination, though, I should tell you that EVE Arena can synchronize with EDK and Griefwatch killboards automatically. Anyone may submit killboards for synchronization, at which point they will be imported into EVE Arena and queried regularly for updates. Conversely, you will be able to export data from EVE Arena into existing killboards courtesy of the EVE Arena API.

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Caelum Dominus
Ministry of War
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Posted - 2010.03.04 14:18:00 -
[20]
You make good points, Kazang.
Originally by: Kazang
I like the colour scheme very much but I think the darkest font could do with being shade lighter, most noticeable on the dropped modules section, these in particular don't stand out enough.
Duly noted. I'm working on an alternate stylesheet for those who prefer a little more contrast.
Quote: Some colour coding or tagging to indicate T1, T2 or Faction would be a welcome addition.
This is already implemented by popular request.
Quote: The graphs don't seem to give any useful information and are pretty much just filler or eye candy since they are lack any kind of scale or legend.
You're right, though I should mention this only holds true for the intelligence section; most graphs come with statistics you can relate to.
Quote: Not a fan of the dog tags on player portraits either, doesn't look good and makes no logical sense at all. Pod pilots are not going to wear dog tags. Freelance captains are not grunts needing to be identified after being put through the meat grinder :nerdrage:
I'm afraid the encounter I'm showcasing is unfortunate in the sense that all involved parties are ranked "pilot". Ranks are derived from a pilot's score, and the dogtags you describe are merely the icon of this particular rank. Rest assured that higher ranks have icons that look considerably more shiny. ;-)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.04 14:33:00 -
[21]
Originally by: Darthewok Killboard layout looks great. Wish you success in this. Is it possible to add average number of involved parties in kills (last 90 days)? Also if possible average ratio of ship points on player's side vs other side in kills. These metrics are currently lacking in current killboards.
Thanks, and yes; both of these things are already supported.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.04 15:22:00 -
[22]
Originally by: Arec Bardwin Edited by: Arec Bardwin on 04/03/2010 15:21:21 EVE Arena killboard: Looking for beta testers
Edit thread topic to this and get many more viewers... (I thought this thread was about some stupid pvp arena/tournament, or whatever..)
*poof!*
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Caelum Dominus
Ministry of War
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Posted - 2010.03.04 16:32:00 -
[23]
Edited by: Caelum Dominus on 04/03/2010 16:32:53
Originally by: Mele great idea
Would it be able to say list all the kills in say 24hrs in a given system or even constellation? If so this would be a great way to see the results of the huge fleet fights, system seiges or even the 0.0 entry systems, without having to go through a bunch of KBs. And if so Would it be possible to somehow colour or sepparate known allies from their enemies as most of these huge fights deal with coalitions anyway? Just to be able to get a quick overview of overall wins and losses.
Would be awsome for when you log on and you see a big red blob with like 700kills in last 24hrs on the map and you just go to eve arena, look up the system and voila battle overview
Yes; all of these things are implemented. ;-)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.04 16:58:00 -
[24]
Edited by: Caelum Dominus on 04/03/2010 16:59:13
Originally by: McDaddy Pimp How will you handle the server loads, im no IT guy, but wont it gonna cost you a lot to run a server that can handle all the KMs, my main's alliance can barely handel KMs from 1000+ pilots 
It's hard to be sure. EVE Arena is running on a solid dedicated server, but I'm ready to expand if neccessary.
Quote:
One last suggestion, maybe you could put the ship image and alliance log in the encounter page? Like this. And i would be really awesome if the ship's image is a "stylized" version like the Teranis on the front page, probably gonna take a lot of work though.
That'd be awesome, though I'd probably need CCP's help. ;-) As for alliance logos; sure, can do.
Quote: Signed up to this. Looks fantastic. How are you going to combat the problems of faction/officer mods on killmails. Seeing an officer fit Golem only costing 900mil makes me a sad panda
I'm glad to hear it. :-) As mentioned earlier, EVE Arena will have to depend on its users to suggest values for contract-traded items as no such service currently exist.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.04 18:58:00 -
[25]
Originally by: Saman Ayan The screenshots look very promising 
However, the webpage doesn't seem to work in Chrome... It won't load the page, with CPU use (for the page alone) hovering at 50% and memory usage increasing all the time.
Worked well in IE and Firefox, though.
That's odd; it's fine in my copy of Chrome. You might have hit it while I was making a few upgrades. Please let me know if the problem persists.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.04 20:11:00 -
[26]
Originally by: Capt Lothar Does not work in Chrome for me either, does in Ffox.
Looks like this is on the list of known issues in Chrome. I'll see what I can do, though.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.04 22:48:00 -
[27]
Originally by: Cybarite Very nice, applied for a key.
one thing you might like to add would be a related kills feature (didn't see one) especially if you can figure a way to make it show more than two 'sides' so far that's one of my favorite features on the better killboards, it really helps to see whole engagements.
A "battle report" feature like you describe already exists, though it's not yet able to determine whether there were more than two sides involved. :-)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.05 13:34:00 -
[28]
Edited by: Caelum Dominus on 05/03/2010 13:43:46
Originally by: Biczkowski hmm, I'm using Safari 4 on OS X and clicking the "sign up" link does nothing.
some other IE only ****site? 
No. It helps if you enter an e-mail address.
Originally by: beta.eve-arena.com If you'd like to participate, please submit your e-mail address below.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.05 13:54:00 -
[29]
Originally by: MrWhitei God Screenies look good mate.
Signed up for a beta key. I can code up iPhone and Android apps
Mail me ingame if you wanna chat about it.
I'll be in touch!
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Caelum Dominus
Ministry of War
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Posted - 2010.03.05 17:32:00 -
[30]
There are now over 400 registered beta testers. Thanks!
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Caelum Dominus
Ministry of War
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Posted - 2010.03.06 08:55:00 -
[31]
Hi Darthewok,
Originally by: Darthewok Edited by: Darthewok on 06/03/2010 06:20:31 regarding the encounter page:
how about switching the portraits to ships. or if you really want to keep the portraits, give an option somewhere on the webpage to switch to ship pictures.
I absolutely agree with your sentiments. In fact, this is already implemented; there's a button to toggle character portraits or ship icons on the left-hand side of the screenshot you're describing. The page defaults to whatever you you choose. :-)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.06 09:08:00 -
[32]
Edited by: Caelum Dominus on 06/03/2010 09:12:18
Originally by: LooknSee Pretty cool.
Is there, or can there be, a feature to show insurance adjusted values and gross isk values? Something like:
ISK Destroyed: 125b Gross, 20b IA (Insurance Adjusted).
Bulls*** isk destroyed/lost values are probably the biggest drawback of extant killboards imo. Even if you assume insurance for all t1 hulls, it'll still provide a more accurate picture than the current BC/evekill setups.
Also, just out of curiosity, I'm wondering if the killpoints system is a zero sum game for eve-arena? I.e., if a pilot loses 10 pts for getting blown up, are the parties involved limited to a max of 10 points between all of them? battleclinic's system is not zero sum (except for the special case of 1v1s) and this leads to considerable "point inflation" over time. It would seem to me that the points would have more meaning if they had a consistent value over time. Just a thought.
I'm glad you asked; I should have mentioned this. The scoring system is very important to me, because I don't feel the algorithms in existing killboards make any sense. It upsets me that they reward blobbing.
I've been very meticulous about the scoring algorithm in EVE Arena and worked closely with a number of prominent players in its development. As a result, The EVE Arena scoring algorithm is zero-sum. Furthermore, involved corporations and alliances only receive points equal to one of its participating pilots. I feel this will go a long way towards discouraging blobbing, and this is very important to me.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.06 12:34:00 -
[33]
Quote: Is there, or can there be, a feature to show insurance adjusted values and gross isk values? Something like:
ISK Destroyed: 125b Gross, 20b IA (Insurance Adjusted).
Bulls*** isk destroyed/lost values are probably the biggest drawback of extant killboards imo. Even if you assume insurance for all t1 hulls, it'll still provide a more accurate picture than the current BC/evekill setups.
That's a really good idea. I'm not sure I'll have time to implement it before launching the beta on monday, but rest assured it will be implemented.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.06 21:54:00 -
[34]
Edited by: Caelum Dominus on 06/03/2010 21:54:07 Edited by: Caelum Dominus on 06/03/2010 21:53:55 I'm glad to hear it, Archestratidas. :-)
Originally by: Archestratidas Will the KB be starting from scratch, or will it import existing kms from eve-kill et al to get it started?
EVE Arena is already synchronized with a number of killboards, and you may submit your own as well. There are over 600 000 killmails registered at this time.
Originally by: Archestratidas Oh, another question.. came to me right after I hit post.
Will faction ships be given higher point values than their standard class (dramiels = frigates, cynabals = cruisers)? One of the reasons they're popular among BC pilots is their ability to ***** significant amounts of BC points while risking very few points themselves. They're demonstrably superior to t1 ships and giving a cynabal the same point value as, say, a rupture wouldn't make for a particularly well balanced system imo.
You make a good point. The scoring algorithm was developed some time before CCP made faction ships worth flying, however, and so they currently reward the same amount of points as their tech 1 counterparts. You're right that they are now far superior to those, though; I'll keep it in mind.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.07 20:52:00 -
[35]
Edited by: Caelum Dominus on 07/03/2010 20:54:37
The closed beta launches tomorrow at noon. That leaves 12 more hours to apply for beta keys.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.08 06:44:00 -
[36]
Originally by: Boomershoot
Originally by: Caelum Dominus Edited by: Caelum Dominus on 07/03/2010 20:54:37
The closed beta launches tomorrow at noon. That leaves 12 more hours to apply for beta keys.
Beta giveaway closes at 9:00 AM GMT rite?
I'll keep it up until the beta launches at 11 AM-ish today (EVE time).
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Caelum Dominus
Ministry of War
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Posted - 2010.03.08 11:31:00 -
[37]
Originally by: Tornicks Signed up.
Is the ranks system (I saw 'Admiral' on one of the preview screenshots) a feature of this KB exclusively? Have not seen that on other KB pages.
Yes; it's exclusive to EVE Arena.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.08 12:18:00 -
[38]
We're live. I'd like to thank everyone who signed up to participate in the beta. Let's make something amazing!
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Caelum Dominus
Ministry of War
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Posted - 2010.03.08 12:39:00 -
[39]
Edited by: Caelum Dominus on 08/03/2010 12:39:45
Originally by: dellie Might want to look at your server, i think its broken... 
I think you might've tried to browse the previews at a bad time. They were moved prior to the launch. I've updated the links in the first post now. ;-)
Originally by: Tornicks Just generated my profile page and it is just awesome, huge respect and bows down to the author. This is how a global killboard for the best MMO of 2009 (and not only) should look like.
Thanks a lot man, I really appreciate. It's been a lot of hard work, but seeing 30 people log on and register accounts instantly after dispatching the beta makes it all worth it.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.08 13:11:00 -
[40]
Originally by: dellie
Originally by: Caelum Dominus Edited by: Caelum Dominus on 08/03/2010 12:39:45
Originally by: dellie Might want to look at your server, i think its broken... 
I think you might've tried to browse the previews at a bad time. They were moved prior to the launch. I've updated the links in the first post now. ;-)
no i tried to click the link in you email :) i think i found it.. http://beta.eve-arena.com/key.php broken in google chrome.. IE is working
Oh, that. There have been reports of the page failing to load in Google Chrome. I'm not sure why it's happening and I haven't been able to reproduce it, but apparently the issue can be resolved by disabling a plugin called 'adblock'. You could try your luck. :-)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.08 16:01:00 -
[41]
Originally by: Sevarian Ok well done work. Pre-Registered the mail and still no responce or beta key on it. So... 1) You forgot to send everybody the mail. 2) you have bug.
Please check your "junk" folder. If it's not there, feel free to send a mail to [email protected] and I'll send you the beta key.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.08 21:50:00 -
[42]
Originally by: Ivas Tiffy have not recived my beta key at all.
Please send an e-mail to [email protected] and we'll sort it out. :-)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.08 22:00:00 -
[43]
Edited by: Caelum Dominus on 08/03/2010 22:00:15
Quote: Confirming that Caelum deserves a cookie for this brilliant work.
Caelum accepts cookies in #eve-arena on irc.coldfront.net. He is known to pay in beta keys.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.08 22:25:00 -
[44]
Edited by: Caelum Dominus on 08/03/2010 22:25:12
Originally by: Phal boy Received key and when I try to access
"Hi there! I'm sorry to say that EVE Arena does not currently support Internet Explorer 6. Please check back in a few days, or upgrade to a browser that isn't terrible. :-) Sorry for the inconvenience."
I am using internet explorer 8.
Suggestions?
That's odd. I haven't been able to reproduce this. It seems like your copy if IE8 is posing as IE6 for some reason. I'll look into it. For the time being, please consider downloading Firefox.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.08 23:05:00 -
[45]
Originally by: Rhaegor Stormborn Any chance I could please get into the beta? I only just now heard about this...
drop by #eve-arena on irc.coldfront.net and I'll see what I can do. ;-)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.09 13:58:00 -
[46]
Originally by: Mashie Saldana Any idea when it will come out of beta?
... somewhere between "in a few weeks" and "when it's done". ;-)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.09 17:58:00 -
[47]
Originally by: Jarik Utoni Edited by: Jarik Utoni on 09/03/2010 17:45:49 on the Register page i think you should make password registration a two imput proccess to prevent accidental mis-yping of a password when you register Edit: also while checking all the links and clicking on the Webboard link i got this Quote: Parse error: syntax error, unexpected T_STRING in /home/eve-arena/www/webboard/index.php on line 38
Thanks buddy. You probably hit it at a bad time (I've been making some upgrades).
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Caelum Dominus
Ministry of War
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Posted - 2010.03.11 14:24:00 -
[48]
Originally by: Cheer Up So how do i log back in once i used my beta key? All i get when i visit the page is "enter your key", that i already entered, which i eventually forgot by now, but i think its the right one, which the site doesnt accept. 
It hasn't changed. If you'd like, you could log on #eve-arena at irc.coldfront.net or send a mail to [email protected] and I'll find it for you. ;)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.12 14:08:00 -
[49]
Originally by: Cheer Up
Originally by: Caelum Dominus It hasn't changed. If you'd like, you could log on #eve-arena at irc.coldfront.net or send a mail to [email protected] and I'll find it for you. ;)
Suggestion: - Add the login form to the index page.
Like: - Enter Beta key to register OR login with exisiting account.
Win? 
That's a good idea, but I'm sure you understand that feature requests and bug fixes take priority over catering to those who forgot their beta keys and deleted the mail that contained it. :-)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.15 08:45:00 -
[50]
Originally by: Marlona Sky When is this going live???
EA should be good to go sometime next week. I'm happy to generate additional beta keys for people who drop by #eve-arena on irc.coldfront.net if you'd like to use it before then, though.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.20 13:09:00 -
[51]
Edited by: Caelum Dominus on 20/03/2010 13:09:14
Originally by: Mashie Saldana Will this sync up with all the historical data over at eve-kill.net?
EVE Arena can synchronize with any EDK-compatible feed.
Originally by: The PitBoss Shoot me a mail in-game ... Would like to try something new
We're one of the leading kill generators in-game 
Interstellar Brotherhood of Gravediggers [MBALM]: Clicky
Eve Killboard Corporation TOP 20: CLICKY
Would you mind corresponding by e-mail instead? If so, please get in touch at [email protected]. :)
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Caelum Dominus
Ministry of War
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Posted - 2010.03.20 13:36:00 -
[52]
Edited by: Caelum Dominus on 20/03/2010 13:36:54
Originally by: Mashie Saldana
Originally by: Caelum Dominus Edited by: Caelum Dominus on 20/03/2010 13:09:14
Originally by: Mashie Saldana Will this sync up with all the historical data over at eve-kill.net?
EVE Arena can synchronize with any EDK-compatible feed.
Ok let me rephrase it, are you going to sync it up to eve-kill.net for all historical data?
Courtesy of the generous people who run eve-kill.net, you may submit killboards hosted there for synchronization if you wish. In fact, I think yours is already synchronized.
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Caelum Dominus
Ministry of War
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Posted - 2010.03.20 14:22:00 -
[53]
Edited by: Caelum Dominus on 20/03/2010 14:23:04
Originally by: Mashie Saldana
Originally by: Caelum Dominus Courtesy of the generous people who run eve-kill.net, you may submit killboards hosted there for synchronization if you wish. In fact, I think yours is already synchronized.
So in other words no then, as only new kills will be synchronized across.
Eve-kill has my full set of kills and losses for the past 4 years as I last year copied the km's across from the various killboards I used before. As I like the style and layout of the EA board it would be nice to have it all copied across automatically if possible.
You misunderstand. The synchronization process is in no way limited by date. You will be able to import all of these killmails into EVE Arena, provided they already exist in some kind of EDK-compatible killboard. ;-)
Quote: Looks very good. Looking forward to the full release.
Thanks, me too!
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Caelum Dominus
Ministry of War
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Posted - 2010.03.31 16:18:00 -
[54]
Edited by: Caelum Dominus on 31/03/2010 16:18:19
The closed beta has now ended. I'd like to thank everyone for participating; it was a great run. EVE Arena launches on Friday.
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Caelum Dominus
Ministry of War
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Posted - 2010.04.02 12:04:00 -
[55]
Quote: Any idea when it will come out of beta?
Right now.
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Caelum Dominus
Ministry of War
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Posted - 2010.04.02 12:41:00 -
[56]
Edited by: Caelum Dominus on 02/04/2010 12:43:39
Originally by: Radgette i'm curious i registered and it's got my character stats listed but from almost 2 months ago do i have to personnaly transfer everything from my corps kb or battleclinic?
if thats the case i kinda see people not transferring and staying with battleclinic for simplicity sake, which would be a shame as yours looks really good and more functional
Thanks!
While some may prefer to mirror thousands of killmails manually *cough*Garmon*cough*, EVE Arena can synchronize with any EDK-compatible feed (ie. eve-kill.net, griefwatch et al) automatically. To start the synchronization process, please submit your killboard at eve-arena.com/synchronize. As for BattleClinic, it offers no feed and so it cannot be imported from.
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Caelum Dominus
Ministry of War
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Posted - 2010.04.02 17:48:00 -
[57]
Originally by: Tornicks Today is a great day \o/ I'm so delighted EA has launched now. Thanks to Caelum for creating, tweaking and launching the service. I'm going to be a big fan of this KB.
Thanks. Now if you'll excuse me, I'm going to have a life for a few days.
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Caelum Dominus
Ministry of War
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Posted - 2010.04.03 12:26:00 -
[58]
Thanks. I appreciate. 
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Caelum Dominus
Genos Occidere
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Posted - 2010.04.06 07:24:00 -
[59]
Edited by: Caelum Dominus on 06/04/2010 07:35:36
Originally by: Marlenus Dark gray on black color scheme is a deal killer for me, especially when text is tiny.
If I can't read it, how am I going to use it?
Low-contrast web page design is very 2004.
This is a valid concern, though "low-contrast web design" can hardly be attributed to any one year. I understand that EVE Arena might look too dark on older monitors, and it will be addressed. 
Quote: Security warning on this KB, known keylogger on certain pages.
I assure you there are no keyloggers on EVE Arena.
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Caelum Dominus
Genos Occidere
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Posted - 2010.04.12 18:42:00 -
[60]
Edited by: Caelum Dominus on 12/04/2010 18:44:06
EVE Arena now also supports pods and structures. In other news, the 2003 - 2011 synchronization has started. Mmmmm, dataz. 
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Caelum Dominus
Genos Occidere
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Posted - 2010.04.23 12:38:00 -
[61]
Edited by: Caelum Dominus on 23/04/2010 12:38:10
Quote: Friendly bump
I like you.
Originally by: Violated
It might have been said already, or it might me me, but I couldn't add a zephyr kill. (Tried searching for Zephyr, found nothing).
The Zephyr is missing from CCP's item database (presumably because it was added post-Dominion), so EVE Arena currently discards it as an invalid ship. I'll see about adding it manually, though I must be careful not to corrupt the database.
Quote: Also, bonuspoints for limited ships? I didn't suicide a thrasher for nothing!
That sounds entirely reasonable!
Quote: Looks nice, great development!
Thank you. :)
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Caelum Dominus
Genos Occidere
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Posted - 2010.04.23 16:11:00 -
[62]
Edited by: Caelum Dominus on 23/04/2010 16:13:26 Edited by: Caelum Dominus on 23/04/2010 16:12:32
Originally by: Chribba q, what's up with the stats? 2686 alliances...? There's only around 1500 in-game iirc - or have there been over 1000 alliances abandoned?
EVE Arena registers every alliance ever recorded on a killmail, so there are no doubt many alliances in its database that have since been abandoned. I'd like to run the alliances through the EVE Online Alliance List API at some point to verify which ones still exist, much like characters that no longer exist display a notice of it.
Quote: i was sceptical at first, but the more i look up kills etc, the more i like it.
great job pal, worth your time and effort i think.
props, grats and anything else thats coming to you, you desirve.
Thank you, I appreciate. I've been at it for nearly a year now, and it's been great to finally have someone else run my code.
Quote: any chance the killmails before killboard and api were introduced, i bet ccp has them locked away in a vault. it would be beyond amazing if you could sorce these and id send you moneys.
Quote: I have some 400k available from 2004-2007.
I'd very much like to get my hands on those, Mr. Chribba, if you can be convinced to share them. :-)
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.02 13:38:00 -
[63]
Edited by: Caelum Dominus on 02/05/2010 13:44:53
Originally by: Malcanis I'm seeing a lot of duplicated killmails.
Indeed. I've recently changed the way EVE Arena detects duplicates in order to support structures. Unfortunately EDK tends to rearrange killmail data (like involved parties) randomly, which causes some killmails to evade detection. I'm working on it.
Originally by: Malcanis 1) Portraits as default , should be ship images (Yes I _know_ you can change it, but call me paranoid if you want, I ain't accepting a cookie to store that value, or anything else.)
I agree. In fact, this was changed a few hours ago. As an aside, I'm not sure why you are hesitant to accept cookies; they are merely tiny pieces of text stored on your computer, and so they can do you no harm.
Originally by: Malcanis 2) Transparency , makes a cool look but ultimately hard to read because of the distractions (This is human mind by the way, which you can't circumvent, it unconciously wants to focus on the things in the background, _always_)
Originally by: Malcanis 3) Destroyed items/Dropped items, no clear distinction between them, the dimming isn't clear enough, just bite the bullet and do it like EDK does, with highlights.
I know many share your opinion, and I'm considering the alternatives.
Originally by: Malcanis 4) Spacing in layout, way too much wasted space there between different cells, condense it down (also makes it hard to read on a low res display because of that)
I'm not sure I agree. I think sufficient margin is critical to information architecture. You might find this article at A List Apart an interesting read. I appreciate your time and effort to author an alternate stylesheet, though, and you might be pleased to know that EVE Arena will soon support alternate styles right out of the box.
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.02 17:48:00 -
[64]
Edited by: Caelum Dominus on 02/05/2010 17:48:02
Originally by: Yon89 This site is awsome. Great work.
Thank you, I appreciate. 
Originally by: Elyseum re-visited it to see if the color problem was resolved
still way too dark to navigate efficiently or even enjoy browsing
you will see traffic increase 10 fold when you fix this issue
Duly noted. I'll see what I can do, though I should say there are many conflicting opinions on this point.
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.03 14:24:00 -
[65]
Edited by: Caelum Dominus on 03/05/2010 14:24:02
Originally by: Haldeeman Can i get a beta key, or am i too late. only came across this yesterday!?

You don't need a beta key anymore; EVE Arena has been in public beta for a few weeks now. 
http://www.eve-arena.com/
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.03 15:42:00 -
[66]
Originally by: Skex Relbore like the layout but the accuracy sucks(I wish I had that many kills this month). If you can get the duplicate issue resolved at some point it might be worth using.
Originally by: Caelum Dominus Indeed. I've recently changed the way EVE Arena detects duplicates in order to support structures. Unfortunately EDK tends to rearrange killmail data (like involved parties) randomly, which causes some killmails to evade detection. A fix will be ready soon(tm)*.
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.04 06:45:00 -
[67]
Originally by: Rpeg Fantastic design. Who developed the front-end of the site?
Thank you. :) That would be me. In fact, EVE Arena is just me (though sometimes I wish I had been sensible enough to gather a team of designers and developers).
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.04 11:59:00 -
[68]
Originally by: Gavjack Bunk Is there any way it could determine just how hard it was to find and kill somebody?
I'm seeing a lot of whining in the comments about the AI not being able to detect worthless kills, strangely not on any Genos killmails oddly enough, but maybe if you code it to take into account, logoffski, people jump cloning all over the place, and having to go over 200 jumps over 5 days to get at them, then we wouldn't have to suffer all this whining. If you could just sort that out, thanks.
I take it you are joking. ^_^
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.04 12:59:00 -
[69]
Originally by: Gavjack Bunk
Originally by: Caelum Dominus I take it you are joking. ^_^
It's a very good board nonetheless, and I'm glad it exists.
Thank you, I appreciate. :-)
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.04 20:58:00 -
[70]
Edited by: Caelum Dominus on 04/05/2010 20:59:12
Originally by: Skippermonkey How are the points for kills scored?
This is the current version of EVE Arena's scoring algorithm in a nutshell:
Each ship class has a value associated with it. For example, frigates are worth 10 points and cruisers are worth 20 points. The system calculates a multiplier based on the sum of involved parties. If the sum of involved parties is lesser than the value of the destroyed ship, the multiplier is positive. Conversely, if the sum of involved parties is greater than the value of the destroyed ship, the multiplier is negative. This way, killing a cruiser in a frigate will yield 40 points whereas killing a cruiser in a cruiser only yields 20. Finally, the score is split by the number of involved parties, and involved corporations and alliances only receive points equal to one of its pilots.
I hope that made sense. :-)
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.05 18:25:00 -
[71]
Originally by: Kara Sharalien
1. I ahve ****ty eyesight, I tend to increase the font size(ctrl-srcollwheel) on most sites i visit.
If you do this on the eve forums main index, youll notice the text wriggled around in the boxes to try and keep everything on the horizontal area, so you dont get a horizontal scroll bar.
On arena, it just make a h-scroll that gets bigger and bigger and bigger, essentially just zooming in and out.
I cant speak for the code running this, but that represents a serious accessibility issue.
This is indeed a serious accessibility issue, and I am glad you brought it up. I can't seem to reproduce it, though; I have to zoom in really far to have the browser invoke a horizontal scroll bar.
Quote: Secondly, the whole site is a bit bland for me. Its blue on black all the way through, and while I can see you are going for a theme here, a few splashes of color wouldn't hurt.
I agree; it's been a little flavorless since the removal of a few key graphical elements a few days ago. I'm considering the alternatives.
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.05 18:36:00 -
[72]
Edited by: Caelum Dominus on 05/05/2010 18:37:20
Originally by: Skippermonkey
OK
I kill a battlecruiser i get 20 points I kill a Raven Navy Issue i get 25 points
doesnt seem right?
You are right in assuming it is taking the NPCs that participated on the killmail into account; NPCs are valued as a battlecruiser if they have more than 10% damage done. Unfortunately there is no way I can determine whether or not they actually played part in the encounter with the limited information killmails provide, so I must assume that they always do in the interest of doing right by the majority.
Originally by: Skippermonkey I think Faction ships should have some added 'prestige' points in scoring fights
I agree. The scoring algorithm was written prior to Dominion, when faction ships received an overhaul and generally became much more powerful than their tech 1 counterparts. As such, they are currently valued the same. I will be taking their new found power into account as the scoring algorithm is revamped, however, but because it is such an integral part of EVE Arena it might take some time.
Originally by: Skippermonkey Why are some of those modules listed as zero isk value?
EVE Arena queries EVE Central and EVE Metrics for item prices. Unfortunately, these services lack data on contract-traded items. Registered users will be able to suggest values for these items soon, however.
Originally by: Skippermonkey Doesnt this points system massively favor Stealth Bombers?
Yes, it does. This is another shortcoming of the current scoring algorithm, and I will be keeping it in mind.
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.05 19:12:00 -
[73]
Originally by: Bevil Smyth nice website, but sadly i use ie8 and it doesnt work particularly well for me :(
Thanks. I'm sorry to say I will not be focusing on compatibility for non-standards compliant browsers during the beta, though rest assured EVE Arena will be compatible with all major browsers come its release. :)
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.05 21:01:00 -
[74]
Originally by: Hori To Great killboard.
Discovered an oddity with your battle report function though. http://www.eve-arena.com/battles/4120191
It lists 4 involved parties, not 3. Needs a check for same name multiple times maybe?
Thank you. :) I think this is due to duplicates; there are a fair amount of them in the database, and they are being deleted as we speak.
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.22 15:04:00 -
[75]
Edited by: Caelum Dominus on 22/05/2010 15:06:32
Hi everyone,
I'd like to thank everyone for participating in beta-testing EVE Arena since it opened a month ago. I'm happy to see it has already become an alternative to legacy killboards, though I did not expect it; EVE Arena is beta software, after all, and I can see no end to all the things I'd like to implement yet.
In the interest of getting there a little faster, however, I'm looking for programmers to form a development team with. You'll need to know PHP and MySQL as well as basic technologies like HTML and CSS. I've taken great pride in the inner workings of EVE Arena since I started its development over a year ago, so I expect you to be an experienced (preferably professional) programmer who writes code that make me feel all warm and fuzzy inside.
If you'd like to participate, please reply to this thread or mail me at [email protected] and we'll talk (and then we'll create something amazing).
All the best, Caelum
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.22 18:23:00 -
[76]
Edited by: Caelum Dominus on 22/05/2010 18:27:13
Originally by: Elyseum
Originally by: Caelum Dominus it has already become an alternative to legacy killboards
not really. i mean, people are visiting it a bit but really, they go to eve-kill and their own EDK boards for meat and potatoes killboard usage.
your board is unreadable, hard to find information, too dark for extended use and just doesn't provide the basic details those "legacy" killboards do
it looks like a good effort but until people can actually read the information without squinting and it displays information in a more useful manner, it will just be a secondary way of looking at kills.
it is by no means superior to any of the "legacy" killboards from which you have borrowed code quite liberally
I'm not referring to EDK-powered killboards, and EVE Arena is not meant to substitute them. EVE Arena is an universal killboard, whereas EDK is not.
Quote: it is by no means superior to any of the "legacy" killboards from which you have borrowed code quite liberally
You're right; it's not, and I would hardly expect a killboard one year in the making by one developer to be superior to one created by a team of developers over the course of several years. As for your assumptions that I have "borrowed code quite liberally", you are wrong; EVE Arena contains no code from any other author than myself (bar jQuery).
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